+1 Ammo per day. Outpost CostGreen Zone: 150 Influence.Standard Zone: 300 Influence.
Unlocks the Artillery Strike Radio Command, allowing you to mark an area where you want to request a barrage to wipe out any threat.Outpost CostGreen Zone: 250 Influence.Standard Zone: 500 Influence.
+2 Beds.Outpost CostGreen Zone: 200 Influence.Standard Zone: 400 Influence.
+3 Morale for everyone in your community.Unlocks a Facility Action to craft Shots of Espresso using Food.Outpost CostGreen Zone: 138 Influence.Standard Zone: 275 Influence.
Green Zone: +1.5 Food per day.Standard Zone: +1 Food per day.Dreadfull Zone: +1 Food per day.Nightmare Zone: +1.5 Food per day.Outpost CostGreen Zone: 150 Influence.Standard Zone: 300 Influence.
+1 Fuel per day. Outpost CostGreen Zone: 150 Influence.Standard Zone: 300 Influence.
+1 Materials per day.Outpost CostGreen Zone: 150 Influence.Standard Zone: 300 Influence.
+1 Meds per day.Outpost CostGreen Zone: 150 Influence.Standard Zone: 300 Influence.
Provides base-wide power to facilities,also gives +5 Morale for everyone in your community.Outpost CostGreen Zone: 1000 Influence.Standard Zone: 2000 Influence.-2 Fuel per day.
Reduce cooldown of radio commands by 20%.Outpost Cost Green Zone: 200 Influence. Standard Zone: 400 Influence.
Provides base-wide water to all facilities,also gives +1 Morale for everyone in your community.Outpost CostGreen Zone: 500 Influence.Standard Zone: 1000 Influence. -1 Fuel per day.
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